Karah Serrigan wrote:May i ask what your computer specs are and what program you are using for recording?
The program is Fraps (3.2.5), although I may switch to using MSI Afterburner since I prefer the codec options it has (Fraps is often thought of as 'uncompressed' but in truth it's not). Keep in mind that using Afterburner will require the use a secondary program to record audio, if you plan on getting TS sound too.
Regarding the computer, my main PC is atm a Sandybridge 2600k @5.5Ghz on a gigabyte P67A UD7, with Tri-SLI 580s for graphics. Since it was some months ago I'm not 100% sure what machine I recorded that fight on, though it would have been a Sandybridge @5+ghz/UD7. I can check the dates if you want.
I notice you are from Team Liquid, of Starcraft goodness, and may be looking to extract the maximum performance from your rig in fleet battles. For what it's worth, my two cents on that: Eve is a totally cpu-limited game in fleet battles. Even a lot of effects that you might assume to be gpu-based, like brackets, are mainly stressing CPU.
I've benchmarked Eve in the past in fleet battles (don't have the link to hand, since the forums here have changed) and whereas in space flying around you might see 99% GPU usage and 50-60% cpu, once you are in a fleet battle with drone movement, brackets, effects, etc. you'll see 20-50% GPU usage (on powerful gpus) and 100% cpu all the time.
A lot of people seem to fly around in space, check gpu usage and upgrade graphics cards. That's a mistake - it's irrelevant whether you have 90 or 400 frames a second when just warping around, what matters is performance in large scale combat, where Eve is actually a great game to overclock for. I've benched the numbers carefully A single Geforce 570 should be sufficient to keep up with a Sandybridge 5.5Ghz in Eve at 1920x1080. The cpu will limit the framerate anyway - and even a top end Sandy will often be reduced to 30-40fps in heavy situations.
The reason I have three 580s overclocked is nothing to do with Eve - for a purely Eve player, that money would be much better spent on better cpu cooling and solid state drives (SSDs are a requirement for our triage pilots, for example). Eve is all about having the fastest core for core performance possible on CPU, i.e. a high revving cpu. By the same logic, you don't want a 990x (the six cores won't help you on the Python code) versus having a 2600k. And since Hyperthreading is useless for Eve too, I usually recommend people in my alliance to get the 2500k and overclock that, which is perfect price/performance ratio.
Sorry for the wall of text. I hope this is useful information and I can dig up those fleet battle benchmarks I made, if you like. I also benchmarked my Intel PC vs. my AMD pc while dualboxing both in the same fight, at one point.
Nice to see Team Liquid on Eve. My friend Archivian still makes popular maps that he releases on your forum, so I check there quite often.